Shop everywhere - Player-owned shops

Shop everywhere - Player-owned shops

€20.00

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Shop everywhere -  A dynamic player-driven shop system for FiveM, inspired by classic MMORPGs 🏪

Core Features

Shop Creation and Management Your players can establish their own shops anywhere in the game world. Each shop appears as a physical kiosk where other players can browse and purchase items. Shop owners have complete control over their business, including:

  • Custom shop names that appear in 3D text above the kiosk
  • Full control over item pricing
  • Multiple shop ownership (configurable limit per player)
  • Custom map blips for easy navigation
  • Real-time sales notifications
  • Complete inventory management

Seamless Customer Experience We've designed the shopping experience to be intuitive and straightforward:

  • Easy-to-browse inventory interface
  • Clear pricing display
  • Instant item delivery
  • Automatic money transfer to shop owners
  • Clean and professional shop appearance

Powerful Admin Tools Server administrators get access to comprehensive management commands:

/ashop - Shows all shops with their IDs and owners
/ashop nearest - Closes the nearest shop to admin
/ashop name [shopname] - Manages shop by name
/ashop id [shop_id] - Manages shop by ID

Security Features

  • Distance restrictions between shops
  • Configurable zone restrictions
  • Item blacklist system
  • Secure transaction processing
  • Comprehensive Discord logging
  • Anti-exploit measures

Dependencies:

  • es_extended
  • ox_inventory
  • ox_lib
  • ox_target
  • oxmysql

Key Features:

  • Full ESX integration
  • Efficient resource usage
  • Clean, documented code
  • Regular updates
  • Professional support

Installation

  1. Install all dependencies
  2. Add to resources folder
  3. Add ensure mn_shops to server.cfg
  4. Configure settings in config.lua
  5. Restart server